Pipe-friendly. Each call appends one segment: a set of CSS property animations applied to a target selector.
Usage
anime_add(
timeline,
selector,
props,
offset = "+=0",
duration = NULL,
ease = NULL,
delay = NULL,
stagger = NULL
)Arguments
- timeline
An
anime_timelineobject.- selector
CSS selector string identifying the SVG/HTML elements to animate. Use
anime_target_*()helpers to construct selectors.- props
A named list of property animations. Values may be scalars, two-element vectors (from/to), or
anime_keyframes()objects.- offset
Timeline offset.
"+=N"means N ms after the previous segment ends; a bare number is an absolute position in ms.- duration
Overrides the timeline default for this segment.
- ease
Overrides the timeline default for this segment.
- delay
Overrides the timeline default for this segment.
- stagger
An
anime_staggerobject for per-element delay offsets.
Examples
anime_timeline() |>
anime_add(
selector = anime_target_class("circle"),
props = list(opacity = anime_from_to(0, 1)),
duration = 600
)
#> $defaults
#> $defaults$duration
#> [1] 1000
#>
#> $defaults$ease
#> $name
#> [1] "outQuad"
#>
#> $params
#> list()
#>
#> attr(,"class")
#> [1] "anime_easing"
#>
#> $defaults$delay
#> [1] 0
#>
#>
#> $loop
#> [1] FALSE
#>
#> $segments
#> $segments[[1]]
#> $segments[[1]]$selector
#> [1] ".circle"
#>
#> $segments[[1]]$props
#> $segments[[1]]$props$opacity
#> $from
#> [1] 0
#>
#> $to
#> [1] 1
#>
#> $unit
#> [1] ""
#>
#> attr(,"class")
#> [1] "anime_from_to"
#>
#>
#> $segments[[1]]$offset
#> [1] "+=0"
#>
#> $segments[[1]]$duration
#> [1] 600
#>
#>
#>
#> $events
#> list()
#>
#> attr(,"class")
#> [1] "anime_timeline"